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Ultimate Newbie Guide 2.0, Now with pretty pictures! |
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#1
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
I've read the FAQ, but I still can't make a character because it says I haven't read it! HELPPPPPP!
Post 1 - Orange section 1.0 - Introduction 1.01 - Stat Descriptions 1.02 - Character Descriptions 1.10 - 20 Optimized vs 20/20 Optimized Patchouli Knowledge section 1.20 - Skills 1.30 - Surviving Two Hits vs Surviving Several Shanghai section 1.40 - What should I have in a team? Reimu Hakurei section 2.00 - Items 2.10 - Getting Gold and Items 2.20 - Winning Auctions -Post 2- 3.00 - Getting Into Combat 3.10 - Joining a Battle vs Starting a Battle 3.20 - How to Start a Battle 3.30 - Powerlevelling 3.40 - Winning, Losing, and Forfeiting 3.41 - Battle Walls Renko Usami section 3.50 - Etiquette 3.51 - Missed Turns in Battle 3.52 - Keeping Teams Equal Tewi Inaba section? 3.53 - Fighting Dirty -Post 3- Mystia Lorelei section 4.00 - Advanced Tips 4.10 - Dancing 4.20 - Shoving 4.30 - Toys and Trading 4.40 - Rescuing Units Cirno's Perfect Math Class 4.50 - What are the odds of all of my attacks hitting? 4.51 - What are the odds of one of my attacks hitting? 4.52 - What are the odds of at least three out of my five attacks hitting? -Post 4- Chen Yakumo Section 5.00 - Battle Modes -Post 5- Wriggle Nightbug Section 6.00 - Traps -Post 6- Lunasa, Merlin, and Lyrica Prismriver Section 7.00 - Frequently Asked Questions 8.00 - Glossary of Terms -Post 7- Youmu Konpaku Section 9.00 - Playing on Teams -Post 15- Extra stuff that isn't covered in the first 14 posts *WARNING* No Pictures in this post! Forging Easy Gold Important message for newbies: Please don't be afraid to post here. Just because we were all newbies once doesn't mean we automatically remember all the things we thought were hard at first that we take for granted now because we've been subjected to it. If you think of something that would have been helpful to you that was excluded from this guide, by all means, post it here. INTRODUCTIONS, STATS, CHARACTERS, AND ITEMS Sections 1 and 2: Click Here To Show/Hide This Text
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#2
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
COMBAT, AND COMBAT ETIQUETTE (It means "playing nice")
Section 3: Click Here To Show/Hide This Text
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#3
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
INTERMEDIATE FIGHTING AND MATHY STUFF
section 4: Click Here To Show/Hide This Text
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#4
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
BATTLE MODE DESCRIPTIONS
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#5
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
COMMON MISTAKES MADE BY NEWBIES
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#6
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
FREQUENTLY ASKED QUESTIONS
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#7
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
PLAYING ON TEAMS
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#8
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
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#9
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
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#10
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
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#11
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
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#12
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
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#13
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
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#14
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
This guide is too long! Is there a way to sum it up?
You mean, "Is there a way to sum up a complex game with tons of aspects that takes months to master into LESS than six pages of text, colorfully illustrated and taught by genius lolis?" Yeah, I guess there is something that can be done. |
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#15
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
Forging is in. The cost to modify an item is 1.5x the cost of the store value of the item. You can only modify store bought items.
Recommendations: Gambler (+MT/--Hit/+Crit) - Lethal (--MT/+Hit/+Crit) - Reliable (+MT/+Hit/--Crit) - Everybody, especially dark/axe users Heavy (++MT/-Hit/-Crit) - Sharp (-MT/-Hit/++Crit) - Light/Swords, Critmasters, Wrath users, people who like having an ace in the hole to call on when they're losing. Slim (-MT/++Hit/-Crit) - Edit: Months have passed. ~~~~~~~~~~~ ~~~~~~~~~~~ ~~~~~~~~~~~ Still having problems with gold? More people have been playing 3v3s on Gauntlet because of the massive gold reward it offers. Other maps that work: Soulful Bridge - Faster than Akitsaws, because it's only a 1v1 map with 20 units each. gold rewards as high as Light - 2v4 map with 8/8/8 vs 12/12 settings. Keep in mind the 8/8/8 get 2 lords each and the 12/12 get 3 lords each. Gold rewards tend to be relatively massive here as well, with full promoteds seeing Edit: Win or lose, you get the same amount of gold. ~~~~~~~~~~~ ~~~~~~~~~~~ ~~~~~~~~~~~ Update on "Which items do I bring?" section. Physicals: Toy (Reliable), Toy (Heavy), Toy (Slim), or Toy (Sharp): There is no middle ground here. You either want to raise critical to the point where you can nail a crit, or neuter it in order to make the other stats more desirable. Toy (Reliable) - Most units. Toy (Slim) - Only units with abysmal hit chances. <20 skl and the like. Opponents aren't as scared of slim toys as they are reliable ones though. even with 5% hit difference, 2 damage is a lot. Toy (Heavy) - Offensive weapon. On the defense, you're losing 10 hit for 1 mt from reliable. Not a good trade Toy (Sharp) - Critmasters, Wrath users, and people that think 25% crit will scare their opponent into not attacking 0 wt: Slim Bronze Reliable Iron 1 wt: Reliable silver 2 wt: Sharp Mithril (In lieu of or in addition to a killer) Reliable Great (In lieu of S rank) Heavy Great Others aren't bad, these are just really nice to have. Slim Bronze to hit those 105 evade classes reliable iron for good damage and 0 wt reliable silver for good damage and 1 wt sharp mithril to pull them game from behind if you need to risk it on a critical Reliable great if you don't have an S rank weapon Heavy great, because it's the highest damage in the game Physicals: 1 Slim Bronze - Low end damage 1 Reliable Great (or S rank) - High end damage 1 Toy of choice - ranged counterattack 1 Killer weapon or Sharp Mithril or Sharp Great - Last Ditch Effort ? Specialty weapons - Brave weapon, Horseslayer, Armorslayer, Parity, Twin, Longbow, Onager, Reaver Depending on how many slots you have left after equipping specialty weapons, it is recommended you equip the following (NOTE: If you're a critmaster, or using wrath, Reliable weapons may be traded for slim versions of the next rank up.) (NOTE2: If you're not concerned with WT restrictions or gold cost, Lethal of the next rank may be used in place of reliable) 1 slot remaining: Reliable Steel - This puts your vanilla attacks at 1/114, 8/99, 15/84. 2 slots remaining: Reliable Iron + Reliable silver - This puts your vanilla attacks at 1/114, 5/104, 9/94, 15/84 3 slots remaining: Reliable Iron + Reliable Steel + Reliable Mithril - This puts your vanilla attacks at 1/114, 5/104, 8/99, 13/89, 15/84 Any more than that, you can add at will. -For more high accuracy versatility, consider a reliable bronze -For more high damage versatility, consider a heavy great -If you're a gambler, consider lethal B rank toys. Magicals: Slim Wind Reliable Fire Reliable Elfire Sharp Tornado Reliable Bolganone Heavy Bolganone Same as above |
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Lo-Fi Version | Time is now: 7th December 2019 - 09:47 PM |
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