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Official (maybe) "Rate My Team" Thread, Thanks for the idea, Beowulf
Blueswordsman
post Nov 19 2013, 11:16 AM
Post #1366

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A new team idea

Soldier -> Sentinel [Offencive] Lord
Stats at level 20/20
HP [2/10%]: 60.00
POW [2/15%]: 30.00
SKL [2/10%]: 30.00
SPD [2/17.5%]: 26.00
DEF [0/0%]: 17.00
RES [0/0%]: 11.00
LCK [0/17.5%]: 27.00
Wrath/Nihil

Troubadour -> War Medic [Offencive]
Stats at level 20/20
HP [0/0%]: 42.00
POW [2/15%]: 30.00
SKL [0/0%]: 20.00
SPD [2/10%]: 26.00
DEF [0/0%]: 12.00
RES [0/0%]: 14.00
LCK [2/15%]: 34.00
Insight/Pursuit

Dark Kn. -> Wraith [Brute]
Stats at level 20/20
HP [0/10%]: 50.00
POW [2/7.5%]: 30.00
SKL [1/17.5%]: 27.00
SPD [0/0%]: 19.00
DEF [1/5%]: 30.00
RES [2/0%]: 11.00
LCK [0/0%]: 15.00
Counter/Wrath

Gale Kn. -> Skyfire Kn. [Lightweight]
Stats at level 20/20
HP [1/5%]: 46.00
POW [2/12.5%]: 22.00
SKL [0/0%]: 21.00
SPD [2/7.5%]: 35.00
DEF [0/0%]: 7.00
RES [0/0%]: 19.00
LCK [1/15%]: 30.00
Pursuit/Insight

Mercenary -> Trueblade [Glass Cannon]
Stats at level 20/20
HP [0/2.5%]: 44.00
POW [2/12.5%]: 28.00
SKL [2/12.5%]: 30.00
SPD [2/%]: 27.00
DEF [0/0%]: 14.00
RES [0/0%]: 11.00
LCK [0/10%]: 24.00
Pursuit/Wrath

Solar Kn. -> Sunset Kn. [Glass Cannon]
Stats at level 20/20
HP [2/12.5%]: 50.00
POW [0/10%]: 22.00
SKL [2/10%]: 30.00
SPD [1/2.5%]: 32.00
DEF [1/5%]: 10.00
RES [0/0%]: 16.00
LCK [0/0%]: 22.00
Pursuit/Wrath
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Falaflame
post Nov 19 2013, 08:42 PM
Post #1367


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#1



QUOTE(Blueswordsman @ Nov 19 2013, 11:16 AM) *
A new team idea

Soldier -> Sentinel [Offencive] Lord
Stats at level 20/20
HP [2/10%]: 60.00
POW [2/15%]: 30.00
SKL [2/10%]: 30.00
SPD [2/17.5%]: 26.00
DEF [0/0%]: 17.00
RES [0/0%]: 11.00
LCK [0/17.5%]: 27.00
Wrath/Nihil


I'm not really a fan of 2 things.

1. Building around Wrath.
2. 5/5/5 classes in general.

I suggest a halberdier because it has so much more offensive potential, and in a game that revolves around offense, it's certainly needed. And I prefer pursuit crits over a single hit wrath crit.

Soldier -> Halberdier [Glass Cannon]
Stats at level 20/20
HP [2/15%]: 60.00
POW [2/15%]: 30.00
SKL [0/5%]: 26.00
SPD [2/15%]: 30.00
DEF [0/0%]: 17.00
RES [0/0%]: 10.00
LCK [2/20%]: 28.00
Pursuit/Wrath/Insight

Pursuit should be its primary skill. And if you can't pursuit anything, you could switch to wrath or insight. Even though it's at 26 skill, it can still wrath most things, as skill is either dumped or invested into.

QUOTE
Troubadour -> War Medic [Offencive]
Stats at level 20/20
HP [0/0%]: 42.00
POW [2/15%]: 30.00
SKL [0/0%]: 20.00
SPD [2/10%]: 26.00
DEF [0/0%]: 12.00
RES [0/0%]: 14.00
LCK [2/15%]: 34.00
Insight/Pursuit


It's a great build, but I feel the extra HP isn't needed. I'd build it to survive another Halberd, which needs just 40 HP to survive it.

Troubadour -> War Medic [Glass Cannon]
Stats at level 20/20
HP [1/0%]: 40.00
POW [2/15%]: 30.00
SKL [0/0%]: 20.00
SPD [1/5%]: 27.00
DEF [0/0%]: 12.00
RES [0/0%]: 14.00
LCK [2/20%]: 34.00
Insight/Pursuit

It's primary skill should be Insight, because no other class has any higher than 30 luck. Plus god forbid someone sends hawks at you, so it's pretty much a necessity.

QUOTE
Dark Kn. -> Wraith [Brute]
Stats at level 20/20
HP [0/10%]: 50.00
POW [2/7.5%]: 30.00
SKL [1/17.5%]: 27.00
SPD [0/0%]: 19.00
DEF [1/5%]: 30.00
RES [2/0%]: 11.00
LCK [0/0%]: 15.00
Counter/Wrath


I understand what you want here. You want a horse mage that can counter-tank, right? Problem here is... it can get one-shot. By any pursuit mage.

I've got a better one for you though!

Dark Kn. -> Wraith [Brute]
Stats at level 20/20
HP [2/17.5%]: 60.00
POW [2/7.5%]: 30.00
SKL [2/12.5%]: 26.00
SPD [0/0%]: 19.00
DEF [0/2.5%]: 28.00
RES [0/0%]: 9.00
LCK [0/0%]: 15.00
Counter/Wrath

This thing still counters everything physical (unless they maxed def), and with still-reliable counter hit rates. And doesn't get one-shot at all barring crits.


QUOTE
Gale Kn. -> Skyfire Kn. [Lightweight]
Stats at level 20/20
HP [1/5%]: 46.00
POW [2/12.5%]: 22.00
SKL [0/0%]: 21.00
SPD [2/7.5%]: 35.00
DEF [0/0%]: 7.00
RES [0/0%]: 19.00
LCK [1/15%]: 30.00
Pursuit/Insight


Needs 25 pow. Because god forbid you'll run into a Valiant with Impale active. And those are common, too. Also even if it doesn't get impaled, it still gets one-shot by anything Great Bow or stronger. Also for builds like that, Heavens are so much more better than Gales. But I'll provide a Gale fix in case you already made the unit.

Gale Kn. -> Skyfire Kn. [Gladiator]
Stats at level 20/20
HP [2/2.5%]: 46.00
POW [0/15%]: 25.00
SKL [0/0%]: 17.00
SPD [2/17.5%]: 35.00
DEF [0/0%]: 11.00
RES [0/0%]: 19.00
LCK [2/5%]: 27.00
Pursuit/Insight

Doesn't get one-shot at all, and is still dodging like a champ (unless troub insights it, which is why I recommend the heaven kn promotions more for this job)
Just make sure to keep 0-wt tomes equipped in case a valiant with Impale active shows up.

QUOTE
Mercenary -> Trueblade [Glass Cannon]
Stats at level 20/20
HP [0/2.5%]: 44.00
POW [2/12.5%]: 28.00
SKL [2/12.5%]: 30.00
SPD [2/%]: 27.00
DEF [0/0%]: 14.00
RES [0/0%]: 11.00
LCK [0/10%]: 24.00
Pursuit/Wrath


There's no real reason why you can't have 30 pow. In a game that revolves around offense, you need the pow.

I'd actually go back to the Russell build I posted a couple posts back if you want my recommendation. Or you could do this:

Mercenary -> Swordmaster [Glass Cannon]
Stats at level 20/20
HP [2/10%]: 54.00
POW [2/17.5%]: 30.00
SKL [2/5%]: 26.00
SPD [0/7.5%]: 28.00
DEF [0/0%]: 13.00
RES [0/0%]: 12.00
LCK [0/0%]: 21.00
Pursuit/Wrath

Since you already have an insighting dodgy troub, and 2 pegs, I'd go with this instead. It's basically immune to being braved, and still gets the job done as much as the regular 30/30er.


QUOTE
Solar Kn. -> Sunset Kn. [Glass Cannon]
Stats at level 20/20
HP [2/12.5%]: 50.00
POW [0/10%]: 22.00
SKL [2/10%]: 30.00
SPD [1/2.5%]: 32.00
DEF [1/5%]: 10.00
RES [0/0%]: 16.00
LCK [0/0%]: 22.00
Pursuit/Wrath

Please see the other peg mage for why having anything less than 25 pow is a bad idea. Though you seem to be aiming more towards hitrate, so I know just the build for this.

Solar Kn. -> Sunset Kn. [Glass Cannon]
Stats at level 20/20
HP [2/12.5%]: 50.00
POW [1/15%]: 25.00
SKL [0/5%]: 26.00
SPD [2/7.5%]: 35.00
DEF [0/0%]: 7.00
RES [0/0%]: 16.00
LCK [1/0%]: 23.00

This hits the spot for when you want an offensive peg mage.


Your team overview: 4/10
My team overview: 6/10

This team has a clear lack of bows. I made some improvements, but it doesn't make up for the real lack of bows. Since you already have a sniper lord, I'd make a generic sniper instead. You have 2 ways to go about this:

Hitmaster? Here you go:

Archer -> Sniper [Offencive]
Stats at level 20/20
HP [2/5%]: 54.00
POW [2/15%]: 30.00
SKL [0/2.5%]: 26.00
SPD [0/0%]: 19.00
DEF [0/0%]: 13.00
RES [0/0%]: 13.00
LCK [2/17.5%]: 29.00
Insight/Wrath

Doesn't get braved, and most importantly, dosn't get one-shotted. (Barring crits of course)
Just have a shortbow equipped, that's all I ask.

Pursuiting Machine? Here you go:

Archer -> Sniper [Glass Cannon]
Stats at level 20/20
HP [2/10%]: 54.00
POW [2/15%]: 30.00
SKL [0/2.5%]: 26.00
SPD [2/12.5%]: 30.00
DEF [0/0%]: 13.00
RES [0/0%]: 13.00
LCK [0/0%]: 18.00
Pursuit/Wrath

Doesn't get braved, and doesn't get one-rounded by any counter ever (as long as it has the shortbow equipped). Doesn't get one-shot barring crits.

I'd replace the swordmaster with this, really. But it's up to you in all honesty.
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Blueswordsman
post Nov 19 2013, 09:45 PM
Post #1368

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Ok Lord now being Swordmaster

Mercenary -> Swordmaster [Glass Cannon]
Stats at level 20/20
HP [2/17.5%]: 60.00
POW [2/17.5%]: 30.00
SKL [0/10%]: 26.00
SPD [2/7.5%]: 30.00
DEF [0/0%]: 13.00
RES [0/0%]: 12.00
LCK [2/17.5%]: 30.00
Pursuit/Insight

what do think of this?
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Falaflame
post Nov 19 2013, 10:43 PM
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That's actually not bad. If anything I'd use that over the current swordmaster I have now, lol.
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kryptonite
post Nov 20 2013, 02:50 PM
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Current meta centers around defense

>.>
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Nohrian Lord S-IX
post Nov 20 2013, 10:35 PM
Post #1371

YOU CAN'T BEAT THE SPEED!
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QUOTE(Nolan Kryptonite @ Nov 20 2013, 01:50 PM) *
Current meta centers around defense

>.>


Which is why max pow is needed 9.99/10
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Falaflame
post Nov 21 2013, 09:08 AM
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#1



Did I not say that?


EDIT: "In a game revolving around offense"

Whoops.

Too lazy to fix that. Just read what Speedy and Nolan said to correct me.
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RezeroK
post Jul 14 2016, 09:21 PM
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Hello. I am new here. This game interests me. However, being new, I am probably pretty bad at it. So I will kindly listen to you guys rip apart why these builds are bad. Thank you for your time.

Curate -> Protector [Brute]
Stats at level 20/20
HP [0/15%]: 60.00
POW [2/5%]: 25.00
SKL [2/7.5%]: 30.00
SPD [0/0%]: 17.00
DEF [2/12.5%]: 30.00
RES [0/0%]: 11.00
LCK [0/0%]: 16.00

My idea with this was to have a somewhat tanky staff user that will probably not enter combat but if it needs to it isn't flimsy. I'm unsure if I really need the skill since they will probably not enter combat often, and instead may need more power, so please enlighten me if you will.

Disciple -> Viking [Berserker]
Stats at level 20/20
HP [1/15%]: 60.00
POW [1/0%]: 25.00
SKL [2/15%]: 28.00
SPD [2/10%]: 28.00
DEF [0/0%]: 9.00
RES [0/0%]: 21.00
LCK [0/0%]: 14.00

I mostly liked how having a viking sounds, but I am also a fan of the anima/axe combo. My build for it is probably bad, however, as I did not realise it had a low power cap, but I would like to use one regardless. If anyone could enlighten me to a more efficient build, I will kindly listen.

Peg. Archer -> Hawk Archer [Glass Cannon]
Stats at level 20/20
HP [0/0%]: 40.00
POW [2/15%]: 30.00
SKL [2/10%]: 30.00
SPD [1/7.5%]: 30.00
DEF [0/0%]: 8.00
RES [0/0%]: 16.00
LCK [1/7.5%]: 23.00

Lastly from my late night reading of guides and tinkering with the stat calculator, I came up with this. It is also probably not very good, but my idea was a hit and run Archer. I'm not sure if this can actually come into fruition. But the prospect sounds titillating to me. If it can work, please let me know.


And this is as far as I got into thinking up a first team. I know I need some sort of sword unit, and also dark and light magic users. These were with generics in mind, but if having one as a Lord works better, please enlighten me. If you have any suggestions how to round out the team, if you would also let me know that would be swell. Thank you again for your time.
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Falaflame
post Aug 4 2016, 07:35 AM
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QUOTE(RezeroK @ Jul 14 2016, 10:21 PM) *
Hello. I am new here. This game interests me. However, being new, I am probably pretty bad at it. So I will kindly listen to you guys rip apart why these builds are bad. Thank you for your time.

Curate -> Protector [Brute]
Stats at level 20/20
HP [0/15%]: 60.00
POW [2/5%]: 25.00
SKL [2/7.5%]: 30.00
SPD [0/0%]: 17.00
DEF [2/12.5%]: 30.00
RES [0/0%]: 11.00
LCK [0/0%]: 16.00

My idea with this was to have a somewhat tanky staff user that will probably not enter combat but if it needs to it isn't flimsy. I'm unsure if I really need the skill since they will probably not enter combat often, and instead may need more power, so please enlighten me if you will.

Disciple -> Viking [Berserker]
Stats at level 20/20
HP [1/15%]: 60.00
POW [1/0%]: 25.00
SKL [2/15%]: 28.00
SPD [2/10%]: 28.00
DEF [0/0%]: 9.00
RES [0/0%]: 21.00
LCK [0/0%]: 14.00

I mostly liked how having a viking sounds, but I am also a fan of the anima/axe combo. My build for it is probably bad, however, as I did not realise it had a low power cap, but I would like to use one regardless. If anyone could enlighten me to a more efficient build, I will kindly listen.

Peg. Archer -> Hawk Archer [Glass Cannon]
Stats at level 20/20
HP [0/0%]: 40.00
POW [2/15%]: 30.00
SKL [2/10%]: 30.00
SPD [1/7.5%]: 30.00
DEF [0/0%]: 8.00
RES [0/0%]: 16.00
LCK [1/7.5%]: 23.00

Lastly from my late night reading of guides and tinkering with the stat calculator, I came up with this. It is also probably not very good, but my idea was a hit and run Archer. I'm not sure if this can actually come into fruition. But the prospect sounds titillating to me. If it can work, please let me know.


And this is as far as I got into thinking up a first team. I know I need some sort of sword unit, and also dark and light magic users. These were with generics in mind, but if having one as a Lord works better, please enlighten me. If you have any suggestions how to round out the team, if you would also let me know that would be swell. Thank you again for your time.


I suggest posting your spreads in a much more livelier forum instead of a forum that's been left to die.

http://forums.feplanet.net/thread-153.html

This is the thread. Post this post there, and I'll get to answering your inquiry with some build choices that fits what you were trying to go for.

I'll be closing this thread here.
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