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Ultimate Newbie Guide 2.0, Now with pretty pictures!
POLL TIME!
Favorite Instructor?
Professor Orange [ 81 ] ** [16.04%]
Patchouli Knowledge, the Athsmatic Witch [ 35 ] ** [6.93%]
Shanghai, the Homicidal Doll [ 21 ] ** [4.16%]
Reimu Hakurei, the Moneygrubbing Miko [ 22 ] ** [4.36%]
Hong Meirin, Lazy Gate Guard [ 18 ] ** [3.56%]
Flandre Scarlet, The Scariest! [ 25 ] ** [4.95%]
Renko Usami, and her Awesome Hat [ 27 ] ** [5.35%]
Tewi Inaba, Bugs Bunny's Sadistic Niece [ 17 ] ** [3.37%]
Mystia Lorelei, the Night Sparrow [ 19 ] ** [3.76%]
Cirno, the Genius [ 29 ] ** [5.74%]
Chen Yakumo, Catgirl Shikigami [ 13 ] ** [2.57%]
Wriggle Nightbug, the Trap [ 14 ] ** [2.77%]
Lyrica Prismriver, the Pretty One [ 15 ] ** [2.97%]
Merlin Prismriver, the Pretty One [ 10 ] ** [1.98%]
Lunasa Prismriver, Phantom Trumpeter [ 13 ] ** [2.57%]
Forget your lolis! Needs more Gundams! [ 30 ] ** [5.94%]
Who the heck are these people? [ 59 ] ** [11.68%]
I am SaS [ 16 ] ** [3.17%]
Texas [ 18 ] ** [3.56%]
Omnibiscuit [ 23 ] ** [4.55%]
Total Votes: 280
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Daemo
post May 6 2009, 11:33 AM
Post #31


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QUOTE(AG823 @ May 6 2009, 04:07 AM) *
1) Attacker attacks and makes a crit hit, gives Defender 12 (19 + 8*2.25 - 25) damage.
2) Defender counter attacks first time with Pursuit, gives Attacker 9 [(10 + 22 - 20)*.75] damage.
3) Attacker's Counter skill activates, gives Defender 12 [10 + 22 - (25+15)/2] damage at 60 (80 + 20*2.5 - 70) accuracy.
4) Defender counter attacks the second time with Pursuit, gives Attacker 9 damage again.
5) Attacker's Counter skill activates again, gives Defender another 12 damage at 60 accuracy.

QUOTE(Sadistic Makalov @ May 6 2009, 10:09 AM) *
That's all correct, with one small exception - the defender's DEF score is too high for counter to activate, you'd need, say, 25 on the attacker, and 20 on the defender, for example.

And the counter damage would be further multiplied by *0.75 in the case of Pursuit. Or, if they had Impale instead of Pursuit, multiplied by *1.3.

Doesn't the 0.6 modifier also exist for the counter damage, or was that done away with?
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Ellis
post May 6 2009, 12:09 PM
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It does.

I'll take care of a full write-up on skills when I get home from school tonight. I think that's just about the only important thing left that needs to be done.

But at any rate, all the information is shown on the battle screen when it'd activate, so you don't have to worry about calculating that yourself.
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AG823
post May 6 2009, 12:53 PM
Post #33


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Thanks, and this is what i get for trying to do math at 3am...forget the obvious ^^;
Not to mention, when choosing between Pursuit or something else, seeing if a Pursuit vs Counter/Aurora will kill me or not is always fun.
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Misha
post May 8 2009, 12:09 AM
Post #34

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I'm still updating this every day. Should be done by sunday, hopefully.
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Ellis
post May 8 2009, 10:00 AM
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QUOTE(AG823 @ May 6 2009, 01:53 PM) *
Thanks, and this is what i get for trying to do math at 3am...forget the obvious ^^;
Not to mention, when choosing between Pursuit or something else, seeing if a Pursuit vs Counter/Aurora will kill me or not is always fun.

I updated the mechanics page with all the information you should need about them: http://feto.feplanet.net/mechanics#Skills
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Misha
post May 11 2009, 08:09 PM
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Included "Cirno's Perfect Math Class" section, to help with basic (and complex) calculations of multiple attacks.
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Misaki Tetsuya
post May 12 2009, 03:54 AM
Post #37


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Can you add some explanations of what certain classes are good at?
When I was creating a character before they would show it but now its gone.

So I have no idea what Assailants or Warder etc. are good at anymore.
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Misha
post May 12 2009, 11:03 AM
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QUOTE(Misaki Tetsuya @ May 12 2009, 04:54 AM) *
Can you add some explanations of what certain classes are good at?
When I was creating a character before they would show it but now its gone.

So I have no idea what Assailants or Warder etc. are good at anymore.

Added 1.02 - Character Descriptions
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Superior Pwnage
post May 14 2009, 10:30 PM
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Could you explain the battle types? I only saw the list, but not the descriptions. Like I don't know what Two RN, or Ranged Fairness are.
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Ellis
post May 14 2009, 11:02 PM
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They're all explained here: http://feto.feplanet.net/mechanics#BattleTypes
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Misha
post May 14 2009, 11:31 PM
Post #41

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I'll get into game modes in time. If it was in the old newbie guide, you can expect to see it here... eventually.

These cheesy little pictures take a while to compile.
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Misaki Tetsuya
post May 15 2009, 11:27 AM
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QUOTE(Asagi @ May 15 2009, 12:31 PM) *
I'll get into game modes in time. If it was in the old newbie guide, you can expect to see it here... eventually.

These cheesy little pictures take a while to compile.


But they're hilarious little pictures. That's for sure.
They made my day when I read them.
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Raven Henomura ✪EX✪
post May 16 2009, 12:28 AM
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Very helpful information indeed for me. Thanks bra.
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Misha
post May 25 2009, 05:01 PM
Post #44

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Almost done up to section 7.00.
The end is near! (IMG:style_emoticons/blue/oh.gif)
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Bloodfalcon22
post Jun 6 2009, 11:52 PM
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Since this is a newby question I thought it would go here. How do I edit my character's name?
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