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Build Comparisons
Streetlight
post Aug 31 2013, 09:49 PM
Post #151


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QUOTE(Falaflame @ Aug 31 2013, 10:41 PM) *
QUOTE(Streetlight @ Aug 31 2013, 09:59 PM) *
Don't even care too much about what you guys say, I just want some forum acitivty.

Peg. Archer -> Hawk Archer [Glass Cannon]
Stats at level 20/20
HP [2/17.5%]: 60.00
POW [2/17.5%]: 30.00
SKL [0/7.5%]: 27.00
SPD [2/7.5%]: 30.00
DEF [0/0%]: 8.00
RES [0/0%]: 16.00
LCK [2/20%]: 30.00


It's OK for a lord. Max evasion and all. however, it dies to 2 steel slims.

Peg. Archer -> Hawk Archer [Glass Cannon]
Stats at level 20/20
HP [2/17.5%]: 60.00
POW [2/17.5%]: 30.00
SKL [0/5%]: 26.00
SPD [2/7.5%]: 30.00
DEF [2/7.5%]: 13.00
RES [0/0%]: 16.00
LCK [0/15%]: 26.00

Trades 4 evasion for bow survivability. Just have a shortbow toy (no recurve/reflex/double bow) and it won't be wrathed by anything.

I'll get on the other units later.


I see, I see, I didn't really want to lower it's hit also lowering Luck doesn't do much for insight. But It still looks Like it works, Might try it out! (IMG:style_emoticons/blue/happy.gif)

I just realized I put this in the wrong thread.....
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Falaflame
post Sep 1 2013, 01:49 AM
Post #152


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QUOTE(Streetlight @ Aug 31 2013, 10:49 PM) *
QUOTE(Falaflame @ Aug 31 2013, 10:41 PM) *
QUOTE(Streetlight @ Aug 31 2013, 09:59 PM) *
Don't even care too much about what you guys say, I just want some forum acitivty.

Peg. Archer -> Hawk Archer [Glass Cannon]
Stats at level 20/20
HP [2/17.5%]: 60.00
POW [2/17.5%]: 30.00
SKL [0/7.5%]: 27.00
SPD [2/7.5%]: 30.00
DEF [0/0%]: 8.00
RES [0/0%]: 16.00
LCK [2/20%]: 30.00


It's OK for a lord. Max evasion and all. however, it dies to 2 steel slims.

Peg. Archer -> Hawk Archer [Glass Cannon]
Stats at level 20/20
HP [2/17.5%]: 60.00
POW [2/17.5%]: 30.00
SKL [0/5%]: 26.00
SPD [2/7.5%]: 30.00
DEF [2/7.5%]: 13.00
RES [0/0%]: 16.00
LCK [0/15%]: 26.00

Trades 4 evasion for bow survivability. Just have a shortbow toy (no recurve/reflex/double bow) and it won't be wrathed by anything.

I'll get on the other units later.


I see, I see, I didn't really want to lower it's hit also lowering Luck doesn't do much for insight. But It still looks Like it works, Might try it out! (IMG:style_emoticons/blue/happy.gif)

I just realized I put this in the wrong thread.....

Its hit rate is still pretty good really. It's not that much worse than the one you've posted already. It can still hit most avoid tanks reliably.

I have this exact lord. What I usually have on it is:

Short Bow (Reliable)
Reinfleche
Killer Bow
Brave Bow
Great Bow (Sharp)
Long Bow
Iron Bow (Reliable)
Silver Bow (Reliable)

If you dont have a Reinfleche, I'd sub it with a Great Bow (Reliable). If you don't have a Killer Bow, I'd sub it with either a sharp mithril or a lethal one (depending on what skillset you have, if you're planning on wrathing things I'd go with lethal)

As for the other units:

QUOTE
Troubadour -> War Medic [Gladiator]
Stats at level 20/20
HP [2/7.5%]: 52.00
POW [2/15%]: 30.00
SKL [0/0%]: 16.00
SPD [0/0%]: 20.00
DEF [0/0%]: 16.00
RES [0/0%]: 14.00
LCK [2/17.5%]: 35.00


Okay. I understand the fact that it has capped Luck. However, the fact that it's a skill and speed dump completely negates its purpose. Sure it can insight everything in the world, but what happens if it runs into an avoidy unit with 26+ luck with a Fortune buffed on it? What happens if it runs into other troubadours? Especially if it has WTD? Then it loses all its use it was intended for.

Troubadour -> War Medic [Glass Cannon]
Stats at level 20/20
HP [1/0%]: 40.00
POW [2/15%]: 30.00
SKL [0/0%]: 20.00
SPD [1/5%]: 27.00
DEF [0/0%]: 12.00
RES [0/0%]: 14.00
LCK [2/20%]: 34.00

I like this better, because if it can't insight, it can pursuit. This is the one only exception to the whole "generics must have one purpose" thing I will be rambling about on the next set of units.

QUOTE
Monk -> Cardinal [Glass Cannon]
Stats at level 20/20
HP [0/0%]: 36.00
POW [2/17.5%]: 30.00
SKL [2/15%]: 30.00
SPD [2/7.5%]: 30.00
DEF [0/0%]: 12.00
RES [0/0%]: 17.00
LCK [0/0%]: 20.00


Will only ever work in gauntlets, ever. That's all. The fact it can be one-shot by an insight great heavy axe (which are common as all fuck, War Medics are everywhere and WILL outrange your cardinal) and most auroras (And accurate Auroras at that, from Bulky Cleric>Sages and most Valiants) is really scary. You will want to shift 1 speed or 1 skill to HP at the very least if you intend on still wrathing things. If not, I'd switch to something like this:

Monk -> Cardinal [Glass Cannon]
Stats at level 20/20
HP [1/0%]: 38.00
POW [2/17.5%]: 30.00
SKL [0/0%]: 22.00
SPD [1/10%]: 30.00
DEF [0/0%]: 12.00
RES [0/0%]: 17.00
LCK [2/12.5%]: 27.00

Pursuit/Insight

It's got evade working for it at the very least so Auroras aren't that much of an issue.

And by the way, Cardinals aren't very recommended outside of Gauntlets. I'd much prefer having a Bishop, because while they lose the 5/5/5, you at least have another healer to work with.


QUOTE
Shaman -> Druid [Brute]
Stats at level 20/20
HP [2/15%]: 60.00
POW [2/7.5%]: 30.00
SKL [2/12.5%]: 30.00
SPD [0/0%]: 17.00
DEF [0/0%]: 18.00
RES [0/5%]: 17.00
LCK [0/0%]: 15.00


It dies to 2 Luces/2 Reliable or Heavy Holy. It also dies to 2 reliable fenrirs or gespensts. Also it's prone to pursuit crits. I'm not really a fan of these type of builds really. What is it you're aiming for? Bulk? Or for wrath? If you're aiming for Bulk, I'd just say fuck it to all the skill and have 52 HP/25 def/25 res. If you're aiming for wrath...

Shaman -> Druid [Offencive]
Stats at level 20/20
HP [2/5%]: 52.00
POW [0/12.5%]: 30.00
SKL [2/12.5%]: 30.00
SPD [0/0%]: 17.00
DEF [0/0%]: 14.00
RES [0/0%]: 15.00
LCK [2/10%]: 25.00

Then you're at the very least accurate with your shots, survive a brave to the face, and have a legitimate hit/run critter, if you get a hold of a Maelstrom tome.

QUOTE
Mage -> Sage [Bulky]
Stats at level 20/20
HP [0/10%]: 52.00
POW [2/12.5%]: 30.00
SKL [0/0%]: 19.00
SPD [0/0%]: 19.00
DEF [2/15%]: 24.00
RES [2/2.5%]: 24.00
LCK [0/0%]: 15.00


One thing I must say about Mage>Sages: They are offensive weapons. They are NEVER meant to be used as tanks. As such, Mage>Sages are absolute shit when it comes to tanking. Take it from me, they're really bad at it. Look at this example.

Cleric -> Sage [Bulky]
Stats at level 20/20
HP [2/12.5%]: 54.00
POW [2/7.5%]: 30.00
SKL [0/0%]: 18.00
SPD [0/0%]: 18.00
DEF [2/20%]: 25.00
RES [0/0%]: 25.00
LCK [0/0%]: 16.00

Look how much better Cleric>Sages are at tanking. They are at least 1 BST better in every defensive category.

Your best bet is probably make it a pursuit mage.

Mage -> Sage [Glass Cannon]
Stats at level 20/20
HP [2/15%]: 56.00
POW [2/12.5%]: 30.00
SKL [0/7.5%]: 26.00
SPD [2/5%]: 27.00
DEF [0/0%]: 12.00
RES [0/0%]: 17.00
LCK [0/0%]: 17.00

Survives a brave, and will pursuit and wrath dumpers.

QUOTE
Cavalier -> Paladin [Scholar]
Stats at level 20/20
HP [0/0%]: 52.00
POW [2/15%]: 30.00
SKL [0/10%]: 27.00
SPD [0/0%]: 17.00
DEF [2/5%]: 21.00
RES [2/10%]: 21.00
LCK [0/0%]: 13.00


This follows the same problem with the Druid: What exactly are you aiming for?

For generics, they have to have one purpose, otherwise they really can't do much. It appears you want this thing to be Bulky, so you have two options. Counter/Aurora, or Nihil. The counter/aurora build isn't that good (it's just about as effective as mage>sages trying to be bulky, really), but the Nihil option works.


Cavalier -> Paladin [Scholar]
Stats at level 20/20
HP [2/5%]: 60.00
POW [1/10%]: 27.00
SKL [0/0%]: 23.00
SPD [0/15%]: 23.00
DEF [1/7.5%]: 21.00
RES [2/2.5%]: 18.00
LCK [0/0%]: 13.00

This Nihil tank will work wonders. I like the Barbarian better because of 1 more Pow and axes to make up for the lost Pow, but if Cavalier is all you got, then this one will have to do, because it's main role will be bait. You will be setting up formations with this unit in front more likely than not. Just slap a Steel Bow Slim and Bronze Bow Slim on it so that it can at least have a chance against Hawks and other avoid units.


I think that pretty much covers everything.
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Streetlight
post Sep 1 2013, 01:00 PM
Post #153


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Much appreciated tips Fala, (IMG:style_emoticons/blue/happy.gif)
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TBE
post Sep 3 2013, 11:24 AM
Post #154

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Keep the original build for the hawk archer, keep the 30 luck.
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Streetlight
post Sep 3 2013, 05:15 PM
Post #155


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QUOTE(7 @ Sep 3 2013, 12:24 PM) *
Keep the original build for the hawk archer, keep the 30 luck.


May I ask why?
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TBE
post Sep 3 2013, 05:16 PM
Post #156

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For insighting but also to dodge insight.
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Streetlight
post Sep 3 2013, 05:31 PM
Post #157


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QUOTE(7 @ Sep 3 2013, 06:16 PM) *
For insighting but also to dodge insight.


So the real question is whether the threat of insight outwieghs the thread to 2 Steel slim bows.....
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SereneFlight
post Sep 3 2013, 09:42 PM
Post #158

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+5 def isn't going to do much if you can't avoid insights...
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Falaflame
post Sep 13 2013, 08:23 PM
Post #159


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QUOTE(ShenanigansFlight @ Sep 3 2013, 10:42 PM) *
+5 def isn't going to do much if you can't avoid insights...

+5 def does avoid a brave bow blick and avoids getting killed by 2 steel slims, possibly 2 iron rlbs.

However, you are prone to troub insights unless Nihil. (which actually wouldn't be a bad secondary skill considering it's not much of an insighter or wrather)

It's up to you in all honesty.


Also, a note for Yenfay.


Say'ri

Solar Kn. -> Dawn Kn. [Offencive]
Stats at level 20/20
HP [2/20%]: 60.00
POW [1/15%]: 25.00
SKL [2/7.5%]: 28.00
SPD [2/17.5%]: 35.00
DEF [0/0%]: 7.00
RES [0/0%]: 17.00
LCK [1/10%]: 29.00
Optimal Skills: Pursuit/Insight

It's imperative to have more than 1 healer in promotes. It's why I actually prefer Dawn over Sunset in this instance, because you could possibly crippled when you run into teams with 3 healers. (which are common) I found nothing wrong with your lord, so I didn't change any of its stats that much, except augment it to it can hold a shimmer without being wrathed. Just a tip though, leave a shimmer equipped when this lord is idle, unless you see a bow user with Impale loaded, because there's a high chance your opponent will miss against this lord, and the attacker will have much less accuracy as a result. Shimmer is godly in promotes, not so much in unpromotes, so please take advantage of that.


Starlight:
Mercenary -> Hero [Glass Cannon]
Stats at level 20/20
HP [2/5%]: 50.00
POW [2/15%]: 30.00
SKL [2/5%]: 27.00
SPD [0/15%]: 30.00
DEF [0/0%]: 15.00
RES [0/0%]: 11.00
LCK [0/0%]: 19.00
Optimal Skills: Pursuit/Wrath

Your current build could be a viable pursuiter, but it's problem is it's wrathable, and with the ever-so-common speed-dump snipers running all over the place, that could create a potential problem as now it's one-shotable. I fixed this build as it does the exact same thing except it's much more survivable. Just watch out for magic counters. Also if you plan on wrathing, I'd actually S-Rank swords mainly because of the crit swords have. And the 1-2 range toys, I prefer hatchets/knives, but if you want heavier toys, no heavier than daggers/handaxes. Any heavier than that and you're staring at a killer bow wrath to the face by a sniper.


Striker:

Peg. Archer -> Hawk Archer [Offencive]
Stats at level 20/20
HP [1/0%]: 48.00
POW [2/17.5%]: 30.00
SKL [0/0%]: 24.00
SPD [2/10%]: 27.00
DEF [0/0%]: 8.00
RES [0/0%]: 16.00
LCK [1/12.5%]: 28.00
Optimal Skills: Pursuit/Nihil

This is actually more accurate and dodgier than your current build, despite losing 4 skill and 3 speed. You could keep running pursuit, and if you see a troubadour with insight loaded, you could switch to Nihil to nullify it. You could also Insight, but I don't really think it's needed considering your lord already has it taken care of. Toy recommendation is a shortbow, so it won't be wrathed when Nihil is activated.


Raider:

Cavalier -> Paladin [Glass Cannon]
Stats at level 20/20
HP [0/2.5%]: 50.00
POW [2/15%]: 30.00
SKL [2/5%]: 27.00
SPD [2/17.5%]: 30.00
DEF [0/0%]: 17.00
RES [0/0%]: 11.00
LCK [0/0%]: 15.00
Optimal Skills: Pursuit/Wrath

Nothing really wrong with this build, so I didn't change any of it. I suggest keeping a shortbow equipped on it at all times when idle, however, mainly because axes can seriously hurt this thing. No heavier toy than a Recurve Bow though. I also suggest S-Ranking bows when you get a chance so it can threaten flying units a lot more though, not to mention if you decide to wrath things, you can wrath from a distance rather than from close-up.


Prayer:

Cleric -> Bishop [Bulky]
Stats at level 20/20
HP [2/12.5%]: 54.00
POW [2/7.5%]: 30.00
SKL [0/0%]: 17.00
SPD [0/0%]: 19.00
DEF [2/20%]: 25.00
RES [0/0%]: 25.00
LCK [0/0%]: 16.00
Optimal skills: Counter/Aurora

Your original build overcapped Pow by 1, so I fixed that. No real recommendations here besides having reliable equipment in everything except for Flash, which is Slim. This thing will barely have any hitrate, so you will want to have a slim flash around at all times. Also, I'm not really a fan of not having the magic triangle covered, so I'd suggest changing this class to a Druid. (You had the triangle covered with Sunset, but with the cost of a needed extra healer) I mean, you could get by with 2 light users and an anima user because it covers the triangle partially, but it kinda bothers me. Here's the build for the druid by the way:

Druid: Click Here To Show/Hide This Text

Cleric -> Druid [Bulky]
Stats at level 20/20
HP [2/10%]: 52.00
POW [2/7.5%]: 30.00
SKL [0/0%]: 17.00
SPD [0/0%]: 18.00
DEF [2/20%]: 26.00
RES [0/2.5%]: 26.00
LCK [0/0%]: 16.00



Dark knight:

Adept -> Mage Kn. [Brute]
Stats at level 20/20
HP [2/17.5%]: 60.00
POW [2/12.5%]: 30.00
SKL [2/7.5%]: 26.00
SPD [0/0%]: 18.00
DEF [0/2.5%]: 27.00
RES [0/0%]: 11.00
LCK [0/0%]: 15.00

Your previous build was wrathable and OHKOable by a sharp corruption and even a sharp tendril. It also gets downed by a pursuit Heavy Fenrir. I fixed that for you. You have to be careful, however, because any higher weight than a Wind or Fire or Normalise and it gets wrathable. So if you attack with a heavy tome, don't forget to switch it.


Click here for his current builds: http://feto.feplanet.net/battle/130806

Just some helpful tips. Your current team isn't bad, as I can see you're winning a lot with it. I just felt it could be taken to the next level.
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