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The FETO Guide Emporium, Compilation of all guides written so far. |
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#1
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Flamey Master of Really Bad Puns! ![]() Posts: 1,066 FEPoints: 133,734,690,354 Joined: 2-August 10 From: Somewhere over there Member No.: 13,316
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The FETO Guide Emporium Welcome to the FETO Guide Emporium, where everything you need to know is right before your eyes. There is a myriad of guides written by various people, as well as things that need to be known. These following posts are very long and very detailed, so I separated them all into 9 different posts, for easier browsing. The extra reserve posts will remain, as I'm sure there will likely be more guides to add to the list in the future.
Compiled and maintained by Falaflame. Post ownership changes were hacked into the DB, manually, by hand, by your trusty dev, sirocyl. (Also, F@#% IPB.) Note: I know the links are screwed up in this index, but you can just as easily scroll down and find the posts. If it troubles you, you can always Ctrl+F the authors of the guides. |
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Current Mood: Welp. ![]() |
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#2
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Minty Idolm@ster ![]() Posts: 1,665 FEPoints: 9,006 Joined: 9-May 08 From: Yamaku~ Member No.: 3,812 ![]() |
I've read the FAQ, but I still can't make a character because it says I haven't read it! HELPPPPPP! -Part 1 and 2- Orange section 1.0 - Introduction 1.01 - Stat Descriptions 1.02 - Character Descriptions 1.10 - 20 Optimized vs 20/20 Optimized Patchouli Knowledge section 1.20 - Skills 1.30 - Surviving Two Hits vs Surviving Several Shanghai section 1.40 - What should I have in a team? Reimu Hakurei section 2.00 - Items 2.10 - Getting Gold and Items 2.20 - Winning Auctions INTRODUCTIONS, STATS, CHARACTERS, AND ITEMS Part 1 and 2: Click Here To Show/Hide This Text -Part 3- 3.00 - Getting Into Combat 3.10 - Joining a Battle vs Starting a Battle 3.20 - How to Start a Battle 3.30 - Powerlevelling 3.40 - Winning, Losing, and Forfeiting 3.41 - Battle Walls Renko Usami section 3.50 - Etiquette 3.51 - Missed Turns in Battle 3.52 - Keeping Teams Equal Tewi Inaba section? 3.53 - Fighting Dirty COMBAT, AND COMBAT ETIQUETTE (It means "playing nice") Part 3: Click Here To Show/Hide This Text -Part 4- Mystia Lorelei section 4.00 - Advanced Tips 4.10 - Dancing 4.20 - Shoving 4.30 - Toys and Trading 4.40 - Rescuing Units Cirno's Perfect Math Class 4.50 - What are the odds of all of my attacks hitting? 4.51 - What are the odds of one of my attacks hitting? 4.52 - What are the odds of at least three out of my five attacks hitting? INTERMEDIATE FIGHTING AND MATHY STUFF Part 4: Click Here To Show/Hide This Text -Part 5- Chen Yakumo Section 5.00 - Battle Modes BATTLE MODE DESCRIPTIONS Part 5: Click Here To Show/Hide This Text -Part 6- Wriggle Nightbug Section 6.00 - Traps COMMON MISTAKES MADE BY NEWBIES Part 6: Click Here To Show/Hide This Text -Part 7 and 8- Lunasa, Merlin, and Lyrica Prismriver Section 7.00 - Frequently Asked Questions 8.00 - Glossary of Terms FREQUENTLY ASKED QUESTIONS Part 7 and 8: Click Here To Show/Hide This Text -Part 9- Youmu Konpaku Section 9.00 - Playing on Teams PLAYING ON TEAMS Part 9: Click Here To Show/Hide This Text -Part 10- Extra stuff that isn't covered in the first 14 posts *WARNING* No Pictures in this post! Forging Easy Gold FORGES AND EASY GOLD Part 10: Click Here To Show/Hide This Text -Part 11- Summary of all covered aspects for those who don't feel the time of day to learn everything about the game. This guide is too long! Is there a way to sum it up? Part 11: Click Here To Show/Hide This Text
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#3
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Mr. good-for-nothing ![]() Posts: 3,303 FEPoints: 100,076,585 Joined: 11-June 09 From: Finland Member No.: 9,404 ![]() |
First of all, sorry about my yay krabby enklizh... and possible typos (typos are pretty common (IMG:style_emoticons/blue/dry.gif) damn common stuff). Shit happens for a newbie, and next one repeats the same stuff as previous one (well, not literally... otherwise that would mean all the newbies are the same <__<''). Even just common sense would help to realize some of these things :/ Most of them seems to get mauled even by other no-so-experienced just because they got more common sense or have learned some of these things... from easy or the hard way. Anyways, here's some stuff that newbies would be probably good to know. Content: 1. Helpful links 2. Words for newbies -2.01 Don't mind if you lose -2.02 Glassy builds at the beginning of your journey -2.03 When you attack, do not just make some damage. -2.04 Need da Healz? -2.05 Balanced team(s) -2.06 Slowpokes (armored units) -2.07 DO NOT PROMOTE BEFORE LVL 20! -2.08 Check weapon ranks and equipment! -2.09 Favoritism and BExp? -2.10 SKILLS AND STATS! -2.11 Check battle rules! -2.12 Hit/Run for dummies 3. Other Stuff... .... 1. Helpful links *Mint's Newbie Guide #1 -Includes pretty images. -IMO Post 3 (Mystia Lorelei section) is the most important one for new players, you have to learn how to dance and stuff! -Don't be like ''I can beat SS (FE8) with Hard Mode easily! So this game can't be so hard! I'm not gonna read that crap!''... (IMG:style_emoticons/blue/dry.gif) FE8 HM is easier than FE7 with normal... and this place is totally different thing than canon FEs, this is a lot more PvP friendly, balanced etc. (did I mention about skilled players?) *Kryptonite's Stat Archetypes -Helps for doing builds (stats). Also includes extra tips. READ IT! *"Rate My Team" Thread -Just simply post the builds of your units here and people will say what they think about it/them and maybe how to make them better. * Bugs, Suggestions, Questions -forum -Just if you have a suggestion (Before you suggest anything, at least ask yourself: "Will this make something broken?" and do some possible research (well, currently any suggestions won't happen since SaS has left the building!!!)), question ("how do this and that work? where I can find this and that?") or you see a bug (I feel that those all have been already reported but who knows...) * Stat Comparisons -You have two or more possible builds for your unit but you don't know which one would be better? Here people majorly compare builds to other posted builds... or... well... that was the original idea of this thread but this have been become more like Rate My Unit -thread. 2. Words for newbies 2.01 Don't mind if you lose Spoiler: Click Here To Show/Hide This Text 2.02 Glassy builds at the beginning of your journey Spoiler: Click Here To Show/Hide This Text 2.03 When you attack, do not just make some damage. Spoiler: Click Here To Show/Hide This Text 2.04 Need da Healz? *clicks* Spoiler: Click Here To Show/Hide This Text 2.05 Balanced team(s) Spoiler: Click Here To Show/Hide This Text 2.06 Slowpokes (armored units) Spoiler: Click Here To Show/Hide This Text 2.07 DO NOT PROMOTE BEFORE LVL 20! Spoiler: Click Here To Show/Hide This Text 2.08 Check weapon ranks and equipment! Spoiler: Click Here To Show/Hide This Text 2.09 Favoritism and BExp? Spoiler: Click Here To Show/Hide This Text 2.10 SKILLS AND STATS! Check 'Stat Archetypes' -thread (on ''Helpful links'') Also, looks like that doesn't include the link of calculator so... *ClickS* [it can be found Characters & Items -> Statistic Calculator] 2.11 Check battle rules! Spoiler: Click Here To Show/Hide This Text 2.12 Hit/Run for dummies Spoiler: Click Here To Show/Hide This Text Courtesy of Fala. 3. Other Stuff... Now.. where the heck I put that text file... calculation stuff...: Click Here To Show/Hide This Text ´´So... I need battle sprites and mugs but I can't do them by myself!´´ Spoiler: Click Here To Show/Hide This Text
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Current Mood: If you see this, F*CKING SCROLL UP OR DOWN, NOW!!! ![]() |
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#4
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Desolate Soul ![]() Posts: 1,108 FEPoints: 0 Joined: 26-March 09 From: nowhere Member No.: 8,581 ![]() |
Hopefully this will help out everyone, especially newbies with making units. The newbie guide is kind of outdated (suggesting high Skl/Spd only) Example units are given, although if people would like to suggest examples of their own, it would be welcome. (ex: non-Druid/Axe dual tanks, +5/15 classes where needed, non-+5/15, etc.) Glass Cannon (Pow/Skl/Spd) These have high Pow/Skl/Spd but less HP/Def/Res like the nature suggests. The most popular build. Extra stats go into HP so it doesn't die in one hit, or Luc so it can Avoid better. Reminiscent of the days of old FETO (where Spd was hax)... (IMG:style_emoticons/blue/cat.gif) Pros: Kills easily. Cons: Dies easily. Examples: Click Here To Show/Hide This Text Nihil Tank (HP/Pow/Skl/Spd/Def or Res) Usually have 50/70 HP for max Nihiling and ~24 (depending on what kind of weapon it uses) of all other stats but Luc and Def/Res (depending on what they use). Extra stats can go into HP or the opposite Def, or into stats with 24 so that it can use heavier weapons. Pros: Not affected by skills most of the time. Doesn't have too much investment in a particular area (so usually does more damage than it takes). Cons: Unable to use heavy weapons (without investment). Twins. No particular offensive capabilities. Low Hit. Examples: Click Here To Show/Hide This Text Avoid Tank (Pow/Spd/Luc) These invest in Pow/Spd/Luck and rely on Avd to survive. Extra stats go to HP so it can take a hit, or Skl so it can hit better. It can also invest in Def/Res if it is a lord. Usually a Valk, Peg Mage, +5 or +15 Avd class. Pros: Good chance at avoiding all damage. Cons: If it doesn't dodge, it dies. Examples: Click Here To Show/Hide This Text Dual Tank (HP/Pow/Def/Res) Usually have at least 25+ Def/Res. Pow 28+, HP over 50. When all others are high, put into Skl so it's hit isn't too bad. Pros: Doesn't die easily; usually takes 3+ hits to kill. Cons: Criticals. Specifically Dual Criticals. Avoid tanks. Examples: Click Here To Show/Hide This Text Dual Tank... with Skill! (Pow/Skl/Def/Res) Same as above, but there is Skl investment instead of HP investment. Also, Pow/Def/Res are all lower. Spd/Luc are dumped. Pros: Doesn't die easily; usually takes 3+ hits to kill. Cons: Dual Tanks. Examples: Click Here To Show/Hide This Text Speedy Dual Tank (Pow/Spd/Def/Res by Mike) These units are fast and strong defensively, investing in a bit of everything, but focusing on Pow/Spd. Examples: Click Here To Show/Hide This Text Idols These units can use staves and aren't 2HKOed by anything without skills. Pros: Staves, not 2HKOed without skills. Cons: more susceptible to skills than their general Nihilin' counterparts. Examples: Click Here To Show/Hide This Text Hitmaster (Pow/Skl/Luc) These units invest in Pow/Skl/Luc for (almost) guaranteed high powered damage. Status staves can make use of this. Usually a +5 or +15 Hit class. Pros: Pretty much guaranteed successful first strike. Cons: Dies like flies to Pursuit/Counter/Aurora. Examples: Click Here To Show/Hide This Text Non-conventional: Specialized Tank (Pow/Skl/Def or Res) A tank that defends against one kind of damage. Extra stats can go into the opposite Def or HP to help it survive. Pros: Distribution over few stats gives the unit an advantage when fighting units that target its specialized def. Cons: Annihilated by opposite damage. Examples: Click Here To Show/Hide This Text Specialized Avoid Tank (Pow/Spd/Def or Res) Basically like above, but sacrifices Skl for Spd. Extra investment can be HP or opposite Def for survivability, Skl for hit, or Luc for increased Hit/Avd. Pros: Hard to kill, especially by damage of the right type. Cons: Poor hit. Also, no +Pow/Spd/Def or Res natures. Also, tends to die from opposite attacks. Examples: Click Here To Show/Hide This Text Standard Tank (HP/Def/Res) Maximum HP/Def/Res, then add to other stats. Pros: Also doesn't die. Cons: Weak, unless lorded... Examples: Click Here To Show/Hide This Text Never Die Tank (HP/Spd/Luc) Basically a bait or support unit. People usually ignore this unit because it seems harmless, but it can still use staves!11 Pros: Hard to kill. Cons: Useful defensively only. Examples: Click Here To Show/Hide This Text ??? Not listed: Critmaster, usually split into Glass Cannons and Hitmaster Extra tips: 5/10/15/20 percents are optimal for units staying unpromoted, otherwise 2.5, 7.5, 12.5, and 17.5 are okay as well. Try to have your builds unable to be killed in one hit. Try to have the highest Pow you can get (28+). To avoid a skill without max investment, try just getting 27-29 in it, depending on what you want to avoid. If you have Nihil, 50 HP will lower it to 24-26, and 70 will lower it to 23-25. Skill: 28+ is required almost for Wrath. Otherwise it will only activate on Avd tanks and Dual tanks. 27 will avoid Wrath. Speed: 27 will avoid pursuits from everything but peg mages. This cuts your attack to 0.75*2, so you may be countered before killing if you use this! Def: People usually go all out (28+), middle (20-24), or dump it (17-), so 24 is enough to counter most folks. 30 to counter all. Generals can counter even 30 though. Res: People usually go all out (28+), middle (20-24), or dump it (17-), so 24 is enough to counter most folks. 30 to aurora all. Luc: People usually either go all out on it, or dump it. You can actually use 20-24 to Insight half of everyone's units. Watch out for Valks with over 30 Luc though. ^Those do not take into account Weapon Weight!!! If you want to avoid these skills, you have to add +1 for up to C (Silver) and +2 for A (Great). Weapons, using "Vanilla" (lance/bows/anima): CODE Standard: Weapon Mt Hit Crit Wt Bronze (Reliable) 4 107 -21 0 Toy 1 (Reliable) 5 92 -21 0 Steel (Slim) 7 102 -3 1 Nihil, Impale, Pursuit, Counter, Aurora: Weapon Mt Hit Crit Wt Silver (Reliable) 11 92 -11 1 Great (Slim) 14 87 2 2 Great (Reliable) 16 82 -6 2 Critmaster (Wrath): Weapon Mt Hit Crit Wt Toy 3 (Sharp) 7 72 21 2 Silver (Sharp) 9 82 21 1 Twin (Activated) 10 77 20 3 Killer (Physical) 10 82 30 1 Silver (Gambler) 11 77 13 1 Killer (Magic) 11 77 35 3 Mithril (Sharp) 12 77 26 2 Great (Sharp) 14 72 26 2 Great (Gambler) 16 67 18 2 Hitmaster (Insight): Weapon Mt Hit Crit Wt Toy 3 (Heavy) 10 72 -3 2 Twin (Activated) 10 97 0 3 Silver (Heavy) 12 82 -3 1 Great (Slim) 14 87 2 2 Great (Heavy) 17 72 2 2 Mages don't need Toys. So they can opt for something like: Bronze (Reliable), Steel (Slim), Silver (Reliable), and: Mithril (Reliable), Great (Reliable), Great (Heavy), Parity/S Rank/Status/Staff Mithril (Sharp), Great (Sharp), Great (Reliable/Lethal/Slim), Great (Gambler), Parity/S Rank/Status/Staff Bronze (Reliable) and Toy 1 (Reliable) can be replaced with Bronze (Slim) and Toy 1 (Slim) if you feel the hit rates are too low. It is not impossible to crit with 0 Wt weapons, but it is so unreliable it isn't worth it (also Worm Sharp OHKOs can be lulzy). Mithril (Sharps) are used for their hit rates over Greats and their power over killers. If you are a hit dump unit, you may want to consider investing in all Slims and a Great (Reliable). Hitmasters may consider Gamblers or Sharps as well for lucky~ crits. Critmasters may consider Reliables, Slims, or Lethals for higher hit rates. Iron (Reliable) and Steel (Slim) has a difference of 1 Mt, some Crit, and 1 Wt. For Insight, Iron (Heavy) may replace Steel (Slim), and Toy 1 can be Heavy instead of Reliable. Twins can be useful for Counter/Aurora. As you see above, they aren't even that good even when they activate with Insight/Wrath compared to their unactivated! counterparts. (Twin (Insight) is comparable to Silver (plain), but then you have the 3 Wt problem) They can also be useful for Pursuiting those glassy 27 Spd units... Remaining slots can be used for: Parity, Slayers, Reavers, Longbow, Status Tomes, Seiges, S-ranks, more toys, etc. Questions? Comments? Suggestions? Feel free to have a general discussion |
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#5
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YOU CAN'T BEAT THE SPEED! ![]() Posts: 1,232 FEPoints: 1,000,000,014 Joined: 6-January 10 From: That place with that name Member No.: 10,918 ![]() |
First off, if you haven't been here this guide is not for you. Common Terminology:
Why you should listen to us~: Click Here To Show/Hide This Text Unit Builds: Click Here To Show/Hide This Text Forging Tips: Click Here To Show/Hide This Text Team Examples And Explanations: Click Here To Show/Hide This Text Dancing Tips and Tricks -- In Depth: Click Here To Show/Hide This Text Shoving: Click Here To Show/Hide This Text Misc Tips: Click Here To Show/Hide This Text CREDITS: Click Here To Show/Hide This Text Falaflame Note: Just so you know, after reformatting this post: This is how I feel. |
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Current Mood: DO THE DO THE CATWALK, DO THE DO THE CATWALK!!!!! ![]() |
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#6
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I LOVE THIS COMPANY ![]() Posts: 667 FEPoints: 2,130 Joined: 12-March 06 From: Toronto, Ontario, Canada Member No.: 84 ![]() |
Whenever a character's stats are changed without the user's consent (basically, balancing issues, though other circumstances are possible as well), the character will be granted one free stat change. I'll be listing the reasons why here, just so that people know what's going on when they see that their character has one. 10/07/2008 - Characters with negative growth rates (count: 2) 17/10/2008 - Due to several mechanic changes and classes being reworked, all characters have been given one (count: 22599) 23/10/2008 - With the transformation of Mage Armours in to Battle Mages, all Battle Mages have been given one. 03/03/2009 - Accidentally messed up character growth rates, any that weren't around for the previous night's backup were unrestorable, and have been given free stat changes. (count: 96) 05/05/2009 - With the new class list brought in, and altered mechanics and such, all characters have been given one. 21/05/2009 - Armoured units had their stats slightly altered (-2/+5% RES, but +2/-5% SKL). Also, whenever a character uses a Master Crown or a Master Scroll, they will be given a stat change. |
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Current Mood: bidoofbidoofbidoof ![]() |
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#7
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Flamey Master of Really Bad Puns! ![]() Posts: 1,066 FEPoints: 133,734,690,354 Joined: 2-August 10 From: Somewhere over there Member No.: 13,316
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Most of the activity from our fellow FETO-goers have come to the use of Skype. We have a chat that's active all the time. Just ask several others who are already there, and we'll add you. You do NOT need a mic! You can ask the following to add you to the group: sirocyl: t.to.the.square Falaflame: marksman.klein Blade Lord S-IX: cantbeatthespeed Fredmir: fredmirlurker Add one of those contacts and they will add you to the skype chat. ==[Voice Chat Party Line]== You want to voice chat with us? You can! We have a Party line for that reason! Just make sure Skype is installed on your computer or mobile device and you can! Also, it's rejoinable. You can be able to leave and join the party line at a moment's whim! ==[Online IM Service]== Don't want to install Skype, or can't for any reason? No problem! Additionally, you can also access the skype chatroom using: https://plus.im/ So now, you have NO excuse to miss out on our chat. All you need is a skype account. ==[Skype Mobile]== Additionally, you can access the Skype group via your mobile devices, such as Android, PSP, PS Vita, IOS, iPad, and more. You can chat with us while on the go! Please join us on skype. I swear, we are chill bros! |
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Current Mood: Welp. ![]() |
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#8
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Flamey Master of Really Bad Puns! ![]() Posts: 1,066 FEPoints: 133,734,690,354 Joined: 2-August 10 From: Somewhere over there Member No.: 13,316
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Reserve 8
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Current Mood: Welp. ![]() |
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#9
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Flamey Master of Really Bad Puns! ![]() Posts: 1,066 FEPoints: 133,734,690,354 Joined: 2-August 10 From: Somewhere over there Member No.: 13,316
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Reserve 9
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Current Mood: Welp. ![]() |
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#10
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Flamey Master of Really Bad Puns! ![]() Posts: 1,066 FEPoints: 133,734,690,354 Joined: 2-August 10 From: Somewhere over there Member No.: 13,316
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Final Reserve. You may now post.
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Current Mood: Welp. ![]() |
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#11
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FEPer ![]() Posts: 95 FEPoints: 98,525 Joined: 27-September 11 From: The man-made land. Member No.: 52,067 ![]() |
This is much better than having to search/link all the guides. Well done!
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Current Mood: No data. |
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Lo-Fi Version | Time is now: 14th August 2022 - 11:01 PM |
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